Design

Make 2018 Your Year of VR

  Make 2018 Your Year of VR With the bells in full jingle and the halls almost fully decked...


Scale & Engagement: What VR Shows Off Best

For anyone who’s designed and constructed a building, there’s a unique feeling of unease –...


Retail Reality

While the debate will carry on around the market’s expectation of VR’s potential versus the...


A Guide to Fast VR

In previous posts, we’ve looked at how and why VR in business is far more advanced than use by...


Yulio – Bringing the (Day)dream to Life

We recently came to the satisfying end of an (at times slightly unsatisfying) six-month process to...


A Window on What You’re Buying: VR and marketing spaces

A Window on What You’re Buying: VR marketing for spaces We recently looked at the impact VR...


What Does VR Mean for the Next Generation of Architects & Designers?

What Does VR Mean for the Next Generation of Architects & Designers? A conversation with...


Graven’s Small VR can also cover fully rendered views

The Small VR Niche: Talking About the Power of VR with Award-winning Design Firm, Graven

The Small VR Niche:Talking About the Power of VR with Award-winning Design Firm, Graven For over 30...


What VR Helps You See…and Decide

What VR Helps You See…and Decide In our many conversations with architects, designers, and...


Designers’ New Reality

Architecture students at Ryerson University Using Yulio Designers’ New Reality: VR Education in...


Tips & Tricks for Capturing and Using 360° Photos for VR

We talk a lot about VR allowing people to experience environments or realities that don’t yet...


That Nauseous Feeling: VR Sickness & What To Do About It

That Nauseous Feeling: VR Sickness & What To Do About It VR has a – rightly deserved...


Sharing Information in VR with Audio, Video and Text

In the early days of television, it would be fair to say there was a ‘breaking in period’. It...


Making the Leap – Transitioning from 2D to VR designs

Making the Leap – Transitioning from 2D to VR Design Finding yourself facing your first VR...